Dragon Matter Games
Welcome! Dragon Matter Games is an independent studio based in San Antonio, Texas. We make free mobile games.
October 25, 2019
In association with Pixel Pirate Studio and "No BS! Brass Band," we are proud to present our newest game: Giraffic Traffic! Join Roni, our giraffe hero, and the mysterious alien, Cobe, as they race and romp through the mean streets of Durham City!
Can they elude the shadowy, tyrannical S.T.U.F.F. organization?
Can they uncover the nature of Cobe's Cosmic Powers??
Can they save the enigmatic entity known as Velocita???
Download for free and find out!
December 22, 2015
Industrial Complex Soundtrack
December 16, 2015
Industrial Complex has been released!
Our third game is finally out!
Take a look at what the future holds if Trump becomes president, and enjoy all the fun of being a dystopian factory worker without the risk of suppression or mutilation!
Download for free:
For more info go to industrialcomplex.info
October 15, 2015
New Game in Development!
Set in the dystopian future of 2084, you are an oppressed factory worker who must sift through the assembly line for mismatched items and put them in their correct row... you don't want to disappoint The Party, comrade...
Actually this future isn't so bad... the mechanics are really easy to understand and the gameplay gets VERY intense! Not only does it challenge hand-eye coordination, but short-term memory and pattern recognition as well. It's pretty much a workout for your brain that's actually fun and addicting. Coming soon.
September 18, 2015
Storm Crow Studios is now Dragon Matter Games!
We are now officially an LLC! Knife Tosser, Bat Monkey, and our future releases are now brought to you by Dragon Matter Games.
A few years ago we started a collaboration with six or eight people that eventually became Storm Crow Studios. We made about 50 games and released two, though the other 48 remain on the shelf. Hundreds of late nights and early mornings of volatile coffee pots ready to burst into flames, midnight raffles for picking up food, and seeing who would break first on the 10 hour loop of voldemort laughing. So maybe nothing's changed...